All BO7 Zombies Relics: How to Unlock Every Relic

All BO7 Zombies Relics: How to Unlock Every Relic

Relics turn BO7 Zombies Cursed Mode into a risk-and-reward challenge by adding severe gameplay restrictions while increasing the rewards available during the run. This article covers all nine Ashes of the Damned Relics: three Grim, three Sinister, and three Wicked. You’ll find the trigger requirements, Relic Trial conditions, modifier effects, and the correct Cursed Tier…

All Relics In BO7 Zombies And How To Unlock Them

Relics turn BO7 Zombies Cursed Mode into a risk-and-reward challenge by adding severe gameplay restrictions while increasing the rewards available during the run.

This article covers all nine Ashes of the Damned Relics: three Grim, three Sinister, and three Wicked. You’ll find the trigger requirements, Relic Trial conditions, modifier effects, and the correct Cursed Tier rewards for completing the set.

What Are Relics in BO7 Zombies

Relics are optional Cursed Mode modifiers unlocked by completing a hidden side objective and then surviving its associated Relic Trial. Once unlocked, Relics are selected in the pre-game lobby and cannot be changed after the match begins.

Grim, Sinister, and Wicked Relics contribute different amounts toward the Cursed Tier meter. You can activate several Relics together, but reward progression stops after reaching Tier III.

There are three tiers of Relics: 

  • Grim
  • Sinister
  • Wicked
Relic ClassAshes RelicsTypical Starting RoundContribution to Cursed Tier
Grim3Round 20+One-third of a Tier
Sinister3Round 40+Two-thirds of a Tier
Wicked3Round 60+One full Tier

Round requirements differ by Relic, and higher-class challenges also require the appropriate Cursed Tier setup before their trigger becomes available.

Players comparing Zombies progression, accounts, camos, and other services can browse the complete Black Ops 7 game page.

Grim Relics

Lawyer’s Pen Relic

Lawyer’s Pen causes ordinary map objects to transform into Shock Mimics during Cursed runs. This one makes random props turn into Shock Mimics. To get it, hit Round 20 and grab either Napalm Burst or Molotovs. Light three red candles, one in Vandorn Farm, one in Ruby Rabbit (Ashwood), and one in the Lost Cabins.

Once all are lit, a green portal appears in Vandorn Farm. Enter the trial and wipe out four waves of Shock Mimics. Survive it, and the Lawyer’s Pen is yours.

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Dragon Wings Relic

Dragon Wings prevents normal Power-Up drops, including Max Ammo, while the Relic is active. Survive to Round 20, then use the Jump Pad from Vandorn Farm to Janus Tower Plaza. While flying, shoot three purple orbs (left pylon, right tower, and above Janus Tower). Hear a laugh? You nailed it.

Now, head back to the Farmhouse, start the portal trial, and finish four zombie waves while dodging explosive Power-Ups.

Teddy Bear Relic

Teddy Bear sharply increases the zombie spawn rate, creating less recovery time between groups. Equip Aether Shroud and grab the Necrofluid Gauntlet. Then, shoot ten hidden Mr. Peeks dolls across the map, from the Vandorn silo to Exit 115. After the tenth, a portal appears near the Farm’s Armor Wall-Buy.

Start the trial, every bullet now costs 100 Essence. Clear four waves, and you’ll unlock the Teddy Bear Relic.

Sinister Relics

Sinister Relics

Sinister challenges become available around Round 40 during a Tier I or higher Cursed run. Ashes of the Damned has three Sinister Relics, not two.

RelicMain TriggerRelic Trial RestrictionRelic Effect
Vril SphereEliminate a Doppelghast using a Jump PadPurchases are disabledBuying an item also damages nearby players
Focusing StoneComplete the bottle sequence after the required melee setupTrial begins with no usable EssencePlayers gradually lose Essence during the run
Samantha’s DrawingFeed Chompy weapon rarities in order and reach Round 40No Ammo Caches or Max Ammo dropsEquipped weapons change every round while retaining rarity and Pack-a-Punch

Vril Sphere Relic

Start a Tier I or higher Cursed match and reach Round 40. Use a Jump Pad to finish a Doppelghast, then travel to the portal that appears at Zarya Cosmodrome.

The trial disables normal purchases. Clear the required combat waves to unlock Vril Sphere.

Focusing Stone Relic

Reach Round 40 during a Tier I or higher Cursed run. Complete the required melee interaction and locate the two bottles connected to the puzzle. Place them inside the Blackwater Lake cabin and shoot them in the same order in which they previously exploded.

The portal appears at Zarya Cosmodrome. Enter with a complete loadout because the trial removes your usable Essence.

Samantha’s Drawing Relic

Samantha’s Drawing is the ninth and final Ashes of the Damned Relic. Start a Tier I or higher Cursed run and feed Chompy weapons in ascending rarity order:

  1. Common or grey
  2. Uncommon or green
  3. Rare or blue
  4. Epic or purple
  5. Legendary or orange
  6. A Wonder Weapon

Reach at least Round 40 before completing the sequence. Once every required rarity has been accepted, a portal appears at Zarya Cosmodrome.

During the trial, Ammo Caches and Max Ammo drops are disabled, although Elite enemies may still drop ammunition. Clear the encounter to unlock Samantha’s Drawing.

When equipped, Samantha’s Drawing replaces the player’s weapons each round while preserving their current rarity and Pack-a-Punch level.

Wicked Relics

Here’s where the real pain begins, Round 60+. You’ll face brutal trials that twist the core gameplay.

Bus Relic

Bus causes injured enemies to regenerate health if they are not damaged again quickly.

Enter a Tier II or higher Cursed run, reach Round 60, and complete an entire round without taking damage. The successful round opens the Bus trial portal at Blackwater Lake.

Inside the trial, direct weapon damage cannot finish enemies. Use Brain Rot and other allowed environmental interactions so zombies eliminate one another, then survive all six waves.

Dragon Relic

Dragon removes Ammo Crates while active.

Enter a Tier II or higher Cursed run, reach Round 60, and complete the Ashes of the Damned main quest boss during that same match. Continue the game and use the red portal outside the Blackwater Lake house.

Only explosive damage works during the six-wave trial. Prepare the Ray Gun, explosive equipment, Monkey Bombs, or another dependable explosive source before entering.

Blood Vials Relic

Blood Vials disables Augments while the Relic is active.

  • the six combat waves.
  • the ringing red telephone interactions;
  • the ten-round intervals;
  • the Round 60 endpoint;
  • the Blackwater Lake cabin portal;
  • the reduced-damage trial;
  • the six combat waves.

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What You Get for Collecting All Relics

Relic class and Cursed Tier are related, but they are not the same thing. Grim, Sinister, and Wicked Relics fill different amounts of the Tier meter.

Cursed TierStarting Reward
Tier IGolden Armor
Tier IIUltra Weapon Rarity
Tier IIIPack-a-Punch Tier IV

You do not need to equip every Ashes Relic in one match. Combine enough Relics to reach the desired Tier threshold, then confirm the selected modifiers before launching the Cursed run.

Reward for Unlocking All Nine Ashes Relics

Unlocking all nine Ashes of the Damned Relics completes the Reliquary Dark Ops challenge and awards its associated Calling Card.

The nine-Relic completion reward is separate from Golden Armor, Ultra rarity, and Pack-a-Punch IV, which are granted by reaching the relevant Cursed Tier in a match.

Before Starting a Relic Trial

  • Enter the correct Cursed Tier for the Relic class.
  • Confirm the required Round before attempting the trigger.
  • Finish upgrades before entering trials that disable purchases or Essence.
  • Bring the required Ammo Mod, Field Upgrade, equipment, or Wonder Weapon.
  • Leave one zombie alive while completing multi-step triggers where possible.
  • Do not enter a portal until Armor, ammunition, and Perks are ready.
  • Avoid Save and Quit during complex triggers unless the method specifically requires it.

Wrapping Up!

Ashes of the Damned contains nine Cursed Mode Relics, and every unlock follows the same broad pattern: meet the hidden trigger, enter the portal, and survive the Relic Trial.

Complete the three Grim challenges before moving into the Round 40 Sinister set, then prepare a Tier II build for the Round 60 Wicked trials. Samantha’s Drawing now completes the full Ashes collection and unlocks the Reliquary challenge when the other eight are already owned.

Players who need support with the map’s longer quest progression can review the existing BO7 Easter Egg Boost.

BO7 Zombies Relic FAQs

How many Relics are on Ashes of the Damned?

Ashes of the Damned has nine Relics: three Grim, three Sinister, and three Wicked.

What was the final Ashes Relic discovered?

Samantha’s Drawing was the ninth and final Relic. It belongs to the Sinister class.

Do you need all nine Relics for Tier III?

No. Relics contribute different amounts to the Cursed Tier meter. Equip enough modifiers to reach Tier III before starting the match.

Can you change Relics during a Zombies match?

No. Active Relics are selected in the pre-game lobby and cannot be changed after the run begins.

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